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AI Insights · Timothy · April 2024

Top 5 Snake Games Performance on Unified Platform in Poland, Q1 2024

In Q1 2024, the top 5 snake games in Poland demonstrated varied performance in weekly downloads, revenue, and active users. These insights come from Sensor Tower.

Top 5 Snake Games Performance on Unified Platform in Poland, Q1 2024

In the first quarter of 2024, Poland's gaming market saw notable activity in the snake games category. The top 5 snake games on a unified platform showcased diverse trends in weekly downloads, revenue, and active users. Here's a closer look at their performance, with data sourced from Sensor Tower.

SSSnaker from HABBY showed fluctuations in weekly revenue, peaking at $4.2K in late January and stabilizing around $3.2K by the end of March. Weekly downloads were relatively low, with a high of 616 in early January and a low of 123 mid-month. The game maintained a steady number of weekly active users, hovering around 32K to 33K throughout the quarter.

Little Big Snake by LittleBigSnake, Inc. experienced gradual growth in both revenue and active users. Weekly revenue rose from $92 to $269 over the quarter, while downloads surged from 24 in early January to over 800 in late March. Active users also increased steadily, starting at 762 and reaching 2.3K by the end of the quarter.

Snake Clash! from Supercent, Inc. saw a significant rise in weekly downloads, jumping from 14.9K in early January to a peak of 38.3K in mid-March. Weekly revenue remained modest, fluctuating between $56 and $209. The game’s active users grew substantially, reaching a high of 98K in mid-March before slightly declining to 76.6K by the end of the quarter.

WormsZone.io - Hungry Snake by Azur Interactive Games Limited had varying download numbers, peaking at 9.4K in late January. Revenue remained low, with a maximum of $132 in mid-February. The game’s active users showed a notable spike in late January at 42.5K, before stabilizing around 23K toward the end of the quarter.

Snake.io - Fun Online Snake from Kooapps experienced consistent weekly downloads, ranging between 8.6K and 16K. Revenue varied slightly, peaking at $111 in late January. Active users were robust throughout the quarter, starting at 122K in early January and slightly declining to 84.8K by the end of March.

These insights highlight the dynamic nature of the snake games category in Poland. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024